Hi, I am trying to create a really simple animation, but I keep getting an error that the Maximum call stack size is exceeded. Can someone have a look an tell me what is wrong with this? Many thanks!
Each time the Ball layer ends its animation you were starting animationB. Thereby creating an infinite loop. Instead of listening to the layer, you can also listen to the animation object. Here is an example: http://share.framerjs.com/1uht8nmdgrwn/
Thanks a ton Jonas Treub!