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Jon Arnold
Posted Aug 18 - Read on Facebook

I am trying to build a spinner but the scaling of the circles are behaving strangly:
http://share.framerjs.com/qax1k0dcqqt0/

This is the wanted behaviour: https://zippy.gfycat.com/GorgeousLegalBunny.mp4

Anyone know why?

4 Comments

Douwe Homans

Hi, it became clear to me what the problem was when I made the duration variable larger: you also have a delay on animationB. You don't need that as you're starting it in response to the 'ending' of animationA.

Douwe Homans

scaleAnimationB = scaleAnimationA.reverse()
scaleAnimationB.delay = 0

Douwe Homans
Jonas Treub

Here is a rewritten version for what its worth: http://share.framerjs.com/7ehpy1fktg8x/

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