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James Martinez
Posted Jun 22 - Read on Facebook

Hey everyone! What's the best way to prototype for the Apple TV using Framer? I've created a custom device, but there's a zooming issue that I've discussed with Framer support that makes this unusable. :/

8 Comments

Jordan Robert Dobson

What's the issue?

Jordan Robert Dobson

Is that it doesn't fit to screen?

Ryan Smith

I've used contentScale to temporary scale down my prototype. Not sure if it's a great solution. "Framer.Device.contentScale = 0.4" http://share.framerjs.com/xyibe5u2jgs3/

Jordan Robert Dobson
Jordan Robert Dobson

That might work for you James Martinez

Jordan Robert Dobson

Yep. If recommend using the functions that way you can set it to scale at 100% or 90% Etc with the modifier.

Ron Sparks

I don't know why it worked but I was getting padding I didn't want and it happened that by commenting out the deviceImageWidth and deviceImageHeight I'd get a perfect fit for presentations.

But I'll have to check out the solution above :)

Sigurd Tapio Mannsåker

James Martinez: Here's two helpers that I use for my TV prototyping needs. In my proto I then set deviceType = "fullscreen" and call Framer.Device.autoScale(1920,1080) and I'm good to go. Let me know if you have any general questions about TV prototyping in Framer – I can't share the modules I've created because business stuff, but I'm more than happy to help out. I'm sure I've run into many of the same issues you have/are about to run into :)

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