Hi, silly question...I'm using states and Utils.interval to repeat an animation but how can I stop it after a delay? I tried using Utils.delay but I'm definitely not doing it right.. or maybe there is an easier way to do this.
Your animation isn't stopping because the "interval" keeps running. You can easily fix this by clearing the interval inside your delay. See here → http://share.framerjs.com/ak4fpyb8t6x8/
The most rough way is to use boolean variable:
awesome thanks guys!