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George Otsubo
Posted Jul 28 - Read on Facebook

Hi, silly question...I'm using states and Utils.interval to repeat an animation but how can I stop it after a delay? I tried using Utils.delay but I'm definitely not doing it right.. or maybe there is an easier way to do this.

3 Comments

Floris Verloop

Your animation isn't stopping because the "interval" keeps running. You can easily fix this by clearing the interval inside your delay. See here → http://share.framerjs.com/ak4fpyb8t6x8/

Anton Kartashov

The most rough way is to use boolean variable:

George Otsubo

awesome thanks guys!

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