I'm doing an interview tomorrow with User Defenders and would love to answer any questions you have on design / UX / and prototyping.
I'll be talking about Framer and how it's apart of my workflow.
Feel free to leave questions here or on Twitter. :)
Looking forward to listening!
I've been thinking about this a lot lately: a crucial "skill" I find in great designers / prototypers is curiosity. How can we inculcate a sense of curiosity on others so they can enjoy exploring on their own? Maybe a bit of an abstract question but I'd like to hear your thoughts on this. As a designer, I feel like prototyping opened a whole new world to me, but is difficult to replicate the experience on others.