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Márcio Ribeiro
Posted May 05 - Read on Facebook

Hey guys, I’m working on a prototype for an iphone 5s and a new moto G 3rd gen and despite I’m using the same code and assets, it seems that moto G is having some trouble to render the prototype (and is not a big one). The prototype performance on Iphone 5s is way better than moto G 3rd gen, but the moto G spec is better and newer than Iphone 5s. Is it normal? Am I doing something wrong or Framer prototypes have better performance on iOS?


Rory Smyth

No, the performance is pretty bad on android devices. There's no workaround either unfortunately

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