Can someone give us tips on how to get better performance with our prototypes in Framer? I'm getting a lot of lagging when working with projects with big images, videos and their interactions
any way you could share a particularly laggy prototype?
Hey Márcio Ribeiro, in short, there are a few things that can cause performance drops in Framer:
- If you render things that are not accelerated on the GPU. Things that are CPU bound are: animating width, height, masking effects or rounded corners.
- Using really large images (Decompressing)
- Loading resources. They all have to be transferred over the network first.
/cc Koen Bok