Is it possible to use Framer's bezier interpolation to apply curves to Utils.Modulate? I'd like to dampen the mapping at one or both ends, similar to how you'd ease an animation.
Mmm not sure if I understand correctly, but if you are modulating from an animated set of values, the new value would inherit whatever curve the original animation had, right?
Check out Marc Krenn's work here: https://www.facebook.com/groups/framerjs/permalink/773777619415978/
We should add this.