i have two questions, where I didn't found any solution yet:
1) I want to rotate an object via rotationZ, but i want that the sublayers to stay in its original Z-rotation (imagin a circular menu und the text lables should always face the user). Is there an function for that (something like worldRotation …)?
2) I set up an Arduino with an encoder, and i want to stir my FramerStudio-prototype with it. How is this communication possible? Any library? Did anybody make something similar?