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Casey Baker
Posted Dec 14 - Read on Facebook

Hey guys I'm looking for some help on building a psudo particle system in framer that can support continuous randomized motion for each particle generated (say it's just a few circles). Any ideas on how to get subtle movement for each circle that feels organic in the sense that we are not just looping the same animation over and over? I want it to feel like a living background where particles never repeat the same motion patterns. Any ideas?


Heni Amundsen

Have a look at d3.js or p5.js

Jordan Robert Dobson I made something similar here... basically you can use the random function to place and animate the items.

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