Anyone know how to to make this spin without stopping? Thankshttp://share.framerjs.com/u627iq13js7l/
It's pretty complicated for such a seemingly trivial task, though :)
Maybe someone (like Jordan) can come up with a better, easier solution?
Couldn't you use this technique here: http://share.framerjs.com/xptbgw8w3b35/
Technically, yeah, he could do that - assuming the loading overlay fades away anyway after n seconds, using Utils.delay.
But if he tries to make changes / end the animation based on a certain number of revolutions - and that's what his original file implied - that won't work with your solution, Koen. Also, 'Events.AnimationEnd' fires every time the Animation is done, ignoring 'repeat'.
* a public read-only 'animate.repeatCounter' + 'Events.AnimationRepeated'
* 'Events.AnimationEnd' should probably consider 'repeat' and only fire after the animation was repeated for the last time.
It should loop to infinity.
Thanks Koen. I think it was the ease that was the problem