Is there a way to get more control over draggable constraints? Imagine a simple fix in the middle of the screen, you want overdraw enabled when dragon up but disabled when at the lower limit. Is this possible without some serious hacking?
can u show project? hard to tell) so basically u want top overdrag enabled and bottom overdrag disabled ? its possible , u can listen to event Dragged, then use condition - drag direction and using direction tell overdrag false or true