Hi everyone! Maybe It’s a stupid thing ~ I made a bouncing ball animation in framer. then I got a problem…
“loop_limit” is “6” , first loop is okbut second loop -> loop display shows: 0,2,4,6third loop -> 0,4,8…framer project: http://share.framerjs.com/w8z627le1mea/
Any help on that? THANKS!!!
and, is there a better way to key animation like this ?
You don't have to bind the event every time. Simple way to fix this is unindent the a9.on Events.AnimationEnd (line156 to 176).
I use Utils.delay to do this kind of animation. A fast and simple way but may not be the best