I'd like to share my latest side project with you:
Bounce w/ faux-physics.
The formula needs some work (seems like Apple uses some kind of advanced dampening method) and the overall implementation is super hacky but maybe, just maybe, it will find it's way into core Framer some day* ...
Please be aware of the fact, that right now it's just a proof-of-concept which is certainly NOT ready for most real life scenarios.
Have fun with it nonetheless! :)
* layer.draggable.bouncePhys = enabled
_____ground: Screen.height # or constraints height