Benjamin / Koen
Is there a way to change the draggable.momentum on the X- and Y-axis independently?
Hmm not at this time. But we could add it. When would you use it?
I was working on some sort of "baby physics" engine and I thought I could possibly use this to integrate some sort of faux-gravity (+ trajectories and stuff), but I'm not sure anymore if this would help me.
Know what, Koen? I think an option for a permanent negative momentum/pull in the Y+ axis would be enough to mimic gravity :)