I think the community could benefit from some clarification on what Framer is and what it should be used for. I have heard from many people that Framer can be used to build complete apps, but I know from experience that Framer was not made for this. For starters, you can't edit more than a single file, right?
The website says "Prototype anything you can imagine" and "Explore every idea with Framer".. I think this is misleading, in that when I browse dozens of examples, 90% of the examples can be described as "a mobile UI mockup with an animation applied to one or two visual elements"
In contrast, a prototype is a (nearly) fully functional version of a product intended to test ideas and hypotheses from the envisioning phase.
(https://en.wikipedia.org/wiki/Prototype) There are many, many ideas which I can't (and shouldn't) explore in Framer.
So in my view, Framer is not a "prototyping tool," rather it's a presentation and animation tool that is typically used to mock up mobile touch interactions.
The value that Framer provides is:
- parse Sketch / PSD file into addressable layers (so we don't have to slice them out manually)
- wrap the design in a device + hands
- expose some animation parameters and "tween" the layer states
- shareable and downloaded project link