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Daniel Lin
Posted Jul 10 - Read on Facebook

Hi all! I have a question: I saw there's "__.animationStop()" to stop all currently-running animations on a layer, but is there a way to stop/cancel all queued animations from happening AFTER they've been called/delayed using "Utils.delay" ?

1 Comments

Benjamin Den Boer

Hey Daniel Lin, you can try to listen to the AnimationEnd event to stop any other running animations.

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