I'm running into trouble while trying to sequence a lot of little animations, all with different timing and properties. What is best practice for doing this?
For instance, I need to start animation on three layers at the same time, with different properties and timings. When all that's done I need to animation just one of those layers again, with another set of properties and timing.
Can't use states, as they share timing properties within a layer. Tried creating animations for every event, but run into problems triggering one animation while the previous is still running. Or should I just use Utils.delay for that?