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Irwansyah
Posted May 24 - Read on Facebook

Hi guys! How can acquire taste in creating animation? Which book that I have to read?

30 Comments

Jordan Robert Dobson

Jordan Robert Dobson

Jordan Robert Dobson

Those are a few books I own and recommend if you're talking true animation.

Mike Feldstein

Just practice and ask people for feedback. This group has some really talented people willing to guide. Try copying existing animations you like.

Irwansyah

Thank you all

Jordan Robert Dobson

Yes.. what Mike says as well... knowing the basics will definitely help you fine tune your stuff quicker and nail down timing / focus / aniticipation / etc...

Raul Varela

no books! I'd say go out and explore websites, apps, games, etc...pay attention to those little interactions that catches your eye, those that make you feel everything works perfectly, and try to replicate some of them, with time you'll acquire the taste/creativity to do them by yourself...

Irwansyah

Hahaha, thanks for the spirit Raul

Jordan Robert Dobson

Raul is funny. Because none of that is broken down in those books at all... Nope none of it.

Raul Varela

Jordan, aren't those books about traditional animation? Do they cover UI and interaction design too?

My point is that sometimes knowledge is not in books but in experiences and visual culture :)

Jordan Robert Dobson

Yes and much of acquiring taste in animation can come from understanding the basics. Much of Interface animation is based on those fundamentals. Seeing the detail, layering and techniques applied in these books are directly tied to how you might approach UI animation. I've had a few of these for about 10 years or so and there's always some goodness I learn or refresh when going through them.

These will give you some shortcuts and solid places to start in defining motion and the emotion you want to attach to it.

Jordan Robert Dobson

Also check out some talks by Pasquale d'Silva. I think he has a few articles and videos out there. He's the one that recommended the survival kit book to me.

Jordan Robert Dobson

The talks and article are mostly based on UI animation and how things move. :)

Josef Richter
Raul Varela

Hmmm, I'm not saying you're wrong Jordan, but I doubt those books even mention user interfaces or interaction design...I agree animation basics could help, but I don't think that's what Irwansyah was looking/asking for, but I'll check it, thanks for the info!

Irwansyah

Thanks Jordan! I will google Pasquale because I am not an artist so I can't draw. What I want is how to get a feel on creating UI animation? Is there any theory about it? Scribd app and website is one example that amazed me. The animation is simple and common but the timing and everything makes me feel very cozy in using it.

Jordan Robert Dobson

Oh Raul. They don't mention user interfaces or interaction design. I thought that was obvious. But they help you understand it... And the subtle differences in motion.

I'll leave it at that. Good luck Irwansyah!

Josef Richter

don't wanna be too philosophic, but this may give you some answers :-) https://vimeo.com/85040589

Giovanni Caruso
Jordan Robert Dobson

Irwansyah - those books aren't really about drawing but about how to make things move. Thanks Giovanni Caruso those are basically trimmed down versions of the book.

Samuel Pushpak

Anurag Arora

Anurag Arora

Thanks Samuel :)

Giovanni Caruso

Jordan of course... still studying :) #neverendinglearning

Irwansyah

Wow! Thanks a lot guys for the references. The search space getting smaller now.

Fran Pérez

This massive analysis of motion driven UIs is really worth checking out. Just skip the first 2 minutes :)

https://www.youtube.com/watch?v=tZCQFnQscrc

Koen Bok

I love this article on bezier and Picasso too: http://jeremykun.com/2013/05/11/bezier-curves-and-picasso/

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