Has anyone tried to make a camera in Framer? Seems like it would open up more possibilities for motion graphics. Just to be clear, I don't mean connecting to a device camera, I mean a virtual camera to manipulate the view of a project.
Something like the PerspectiveCamera in Three.js. Or an orthographic camera - either would be awesome :)
I want to do panning, zooming, rotating etc. Even better would be the ability track layers or 'look at' coordinates. Better still would be having events for whether layers are in view or not, bezier paths to define tracking, and parenting for easy arc movements.