Any clues as to how I can assign different outcomes for click events to the one button?
I have a next button and title1, I click next and the title slides out of view to the left, and title2 appears in its place.
I click next again, and title2 slides away, and title3 appears in its place.
I click next, now title3 is gone, and title4 appears.
I could have as many identical buttons waiting in place on top of each other as I need and just .destroy the button being clicked every time, but I feel like there must be a more efficient way.
Or is this a situation where I need to set up multiple states for each item, and animationOption properties when I need them - but then I'm left with the same problem...
Press the button once: trigger state switch for title1, title 2 only
Press button again: trigger state switch for title2, title3 only