I'm having an issue with a Layer getting clipped in half when I apply a rotation transform. Any pointers?
Yup, add this after you call the rotation. Framer.DeviceTypeDidChange = trueFramer.Device._update()
Hmm is this still a bug?
Honestly I'm still working on the same prototype where I spotted the bug. i'll remove it and try
Make sure to update Framer to latest from the File menu.