Call me crazy but I do like to design everything at @1x. that's what feels most natural to me and produces output that the engineers can take as input directly.
I am struggling setting up my framer prototypes this way. if I set Device.contentScale, it works OK when a device frame is present, but layer.center() does not seem to respect the scale factor. When viewed on a device, Framer.Device isn't around and then the meta viewport scaling does seem to be responsible for scaling.
Is there a good few-lines-of-code solution for this without doing a custom device or manually changing the meta viewport?