Is there a way to add layer options after I created an Animation object?I want to build a template animation, and when a layer needs to use it, I clone the animation object and set layer for it.
Use a simple object to save options , and build animations separately when need, seem to be OK.
Hey Vikar, you could create a animationTemplate function with layer as its argument - then you could call it when you need by targeting layers individually.
Got it. Thank you very much Benjamin Den Boer