Has anybody else noticed that their animations animate a little too far, then snap back to their correct positions? Only just started happening recently.
I made similar observations on some ease-out animations
Any animation? Small example? Sounds like something I should fix.
I saw this yesterday during a state-change with curve: "ease-out". Here's the example: http://cl.ly/0v0Q311z2E3y (it doesn't happen every time, but most of the time you see a little bounce/spring at the end)
I think I just realized I should have used easing as a curve-option?
This turned out to be a rounding issue where the animator would get one update too much where it actually was finished (0.9999999 vs 1.0). To fix it I introduced precision for the linear and bezier animator (spring curves already had this).
You can get the fix by doing File > Update Framer. Thanks for taking the time to report!
Cheers Koen - sorry I didn't get around to posting an example. Next time I will!
sweet! Thanks Koen!