What's the best way of chaining several animations together?I'm talking something similar to the xxxx.on 'end', -> event but several times in a row. It just seems like a generally non-elegant solution to get this working.
I recently had to chain about 5 things and ended up with a real long code. I also used Utils.delay 0.5, -> when I needed the next animation to play a bit after the previous one. I don't think there's an alternative. Do you have any suggestions on how you'd make it elegant?
something.animate properties: (whatever) delay: 0.3something2.animate properties: (whatever) delay: 0.5
And so on. That's what I do anyway and then make them a function and set an interval if I want them to loop.
Thanks for the replies. It's kind of a shame that there's no method chaining, or a better way to do this. I also usually end up using the solution of 'delay'-ing some animations over others. Another way is to package a few animations into a function and call that. it makes code slightly more compartmentalized than if it's being done in one long column of text.