I'm facing some issues with animations in Framer. Most of them are triggered with .Click events and (almost) everytime the project loads on screen, in the first clicks, the animation seems to behave pretty different of what I've initially built. (e.g When I try to animate the "x" property of a PSD object smoothly off the screen, at the first time the animation is triggered, it simply vanish or goes to the other side abruptly). After the second or third clicks, the animations seems to behave ok and everything seems to run right after that.
Am I missing something? Is there a way to prevent such behaviors using JS?
I'm afraid this might cause a bad impression on a client, since I'm showing a prototype in order to catch his attention in a good sense.
Just one more thing... Is there a way to prevent the browser to execute the default animations until the app is totally loaded? When I open a prototype on iPad, all the initial animations that use setTimeOut function were already executed at the moment the browser was loading and I miss all of them.
Thanks in advance, guys!