I am trying to delay part of a state animation. When stateA is called animate the rotation, delay the opacity. Thoughts?
You probably need to create two separate states, one with the rotation and one with the opacity. Then, you could trigger the opacity state right after you've switched to the rotation state, using Events.on AnimationEnd or StateDidSwitch. Optionally also with a delay. (Using Utils.delay)
Thanks. I was hoping there was a way to do it in the same state.