Anyone run into a bug where you try to run an animation on something that's already animating and it causes one of the animations to get stuck? Any techniques in handling overlapping animations better? (Such as stopping the old one)
(I kinda miss the painless way css transitions worked here, you could stop it halfway and it'd work fine)
This will all be fixed in Framer 3. CSS keyframe animations behave very unpredictable when 2 animations are targeting the same layer. I alway just make a wrapper layer and target that with the second animation.
This reminds me of the relative animations FB alluded to in the Pop talk (allowing for overlapping animations to be merged correctly)