Over time I'd love to integrate Framer with a more full blown physics engine. I have my eye set on these two to begin with:
http://wellcaffeinated.net/PhysicsJS/examples/
http://soulwire.github.io/Coffee-Physics/
What are good real world examples of ui based on more advanced physics? Or are you walking around with specific ui around real world physics that you can share? An example would be how the chat bubbles behave on scroll in iOS7 messages.
The main reason for me to study more of these is so I can adapt/design the physics ways of defining behavior into something that makes sense for ui design.
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