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Przemysław Baraniak
Posted Oct 03 - Read on Facebook

What kind of specs for motion design do you make?

When you create animated interaction, you know that making it in Framer is just a first step.

The final solution will amaze users only when front-end developers will implement motion precisely. To achieve that the right specs are needed.

This article includes the comparison of two most popular types of UI motion design specification methods. I believe it may help you make your work more efficient.

2 Comments

Przemysław Baraniak

Nobody is using specs? or maybe code written in Framer is well understandable for Android, iOS and Web developers? I would be really glad if you would like to share your experiences.

Grzegorz Róg

From my experience written specs just don't work well - if they're short, they lack important information, if they're long and detailed - nobody reads them ;) The solution we have is design files handoff in Zeplin and passing the .framer files for the prototype - this is developer friendly and they can extract whatever they wish. Afterwards - just a quick conversations to clear things out and constand designer supervision. Przemek if you are the author - thank you for great insight! Thank you!

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