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Michael Boswell
Posted Aug 17 - Read on Facebook

Has anyone else experienced a volume bug with audio? I'm using the basic Button4 and Button5 sounds from SoundKit. I have x.play() within a function that's being called on a Tap event. Very straight froward stuff. However, the first time a sound plays it's at 100% volume, and every time after the first play is very faint.

5 Comments

Andrew Nalband

Michael Boswell I haven't had this problem, but I've heard others describe something similar. Can you attach a sample project?

Michael Boswell
Jordan Robert Dobson

I seems to only happen with certain sounds as well.

Eelco Lempsink

Hey, that’s odd! This almost seems like a bug in the browser (apparently triggered by specific audio files). We’ll look into this, for now the workaround is to not only play but also initialize the audio within the event handler (the added benefit is that the same sound effect can play multiple times at the same time, else it will have to be fully played before you can play again).

Sigurd Tapio Mannsåker

Yes! Was happening when I was showing soundkit to someone, but didn't have time to dwell on it. Weird.

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