Hi! Just started playing with Framer today, and I'm having unexpected behaviors in my prototype.
Here's one that is especially confusing me, when I try to add a delay to an animation. I have a bubble (Points1) fading in when a button is clicked, then fading out.
With 0 delay to the fade-in animation, the bubble fades in and out as expected.
If I add a delay of .1, there is a flickering on the bubble when it fades in, and the fade-out is successful.
If I add a delay of .2 (or longer), there is no flickering on fade-in, but fade-out animation doesn't run and the bubble persists.
What am I missing here? Thanks!