Hi guys, I've been experimenting with Framer's VR Component but there's something I keep running into. I'm prototyping a VR interface where a certain item gets larger upon looking at it. This would mean that during the animation it overlaps some elements next to it. However no matter what I do the item keeps 'scaling' behind the other elements. I've tried a ton of stuff by changing the index of the layers, playing around with elevation/heading etc but I can't get it fixed. If I swap the animated layer to a layer thats previously 'on top', it also gets pushed back during the animation.
Here's a quick prototype that shows the issue. If you look at the blue layer it gets bigger, but only behind the other layers. I want it to be on top of the rest. What can I do to fix this?