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Mike Feldstein
Posted Aug 02 - Read on Facebook

What is the proper way to get animation frame updates? I'm writing a view using threejs, and need to update it on every frame. Adding a requestAnimationFrame loop behaves incorrectly in studio since it live reloads, but raf-loops from previous iterations are still running. Is there a util for this, or a way for Layers to know when they've been destroyed and to clean up this type of global thing?

2 Comments

Jordan Robert Dobson

Check my post in this group on orbit and gravity. I have the function you need there.

Mike Feldstein

Framer.Loop.on "update", -> doStuff()

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