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Alvaro Lourenço
Posted Apr 13 - Read on Facebook

Hello everyone..
I've been playing around with Three.js - trying to figure out a way to bundle it with Framer+VRComponent to build some mixed 2D/3D VR prototypes - but unfortunately I came upon a blocking point in which Framer content gets updated way faster than Three.js framerate... I would like to sync them up, but 3D content is aways `delayed`.
As a designer, it appears to me that working around this would be kinda hard... so I'm posting in attempt to get some advisement or help.
"ThreeLayer" project is attached.
Thanks in advance :)


Benjamin Den Boer

Hmm, maybe Jonas Treub can help you out here. :-)

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