I feel like I'm missing something pretty basic about running a prototype on a mobile device... unless I'm using mirror, the browser chrome covers the top and bottom part of my prototype rendering it unusable. Any way to get around this??
If you are prototyping on ios, you can use apps like Frameless -https://itunes.apple.com/us/app/frameless-a-full-screen-web-browser/id933580264?mt=8 or Frames - https://itunes.apple.com/us/app/frames-mirror-and-gallery-for-framer-prototypes/id1016029345?mt=8 or the official Framer iOS app - https://itunes.apple.com/us/app/framer-preview/id1124920547?mt=8
For android you should be able to use similar apps that are basically a full screen browser.
you can get rid of the chrome in most browsers
Your browser should give you a prompt to open the prototype in the framer app on iOS. If not you can also copy the link and paste it in the iOS app through 'links' at the bottom
I'm trying to decide the clearest way to get users through usertesting.com to run the prototype on their mobile device. Hoping I can give the instruction to run framer preview and then open the link without issue. Otherwise I'm contemplating having them just run on desktop to avoid these issues, but then we've lost the native feel...