Hey guys, having a bit of trouble here.
Trying to edit animation options for when it switches states. I put 3 seconds as the time for when it switches to "topRight" but it doesn't seem to be affecting anything. Am I missing something syntax-wise?
Played around a little and it worked when I take the animationOptions outside a specific state and just add it to the overall player.states
So basically you can't nest unique animation options for each state.
Kind of wierd because I did nest within specific states for a different project and it worked (pic attached)