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Mike Johnson
Posted Jan 30 - Read on Facebook

This week's FramerCasts video takes a look at step one of creating a custom module: converting a simple chunk of interaction and extracting it out into a class.

We'll go over in detail creating our class, extending the Layer class, setting up our constructor to pass properties up the chain with super(), how to start thinking about what to refactor and what might not be worth it, and a bunch more.

1 Comments

Krijn Rijshouwer

Awesome work Mike!

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